Ok so people seem to be kinda split on the new Gravitating/Knockback trait. Some think it's the most broken thing on the server while for some it's the best thing that's ever happened.
The main reason why I see people saying it's broken is it's a "Get out of jail free"-card, because it's very easy to activate and fly out of danger with.
So to fix this and keep the trait very fun to use, I figured why not make it so if a player that has the trait activated gets hurt, the trait is deactivated instantly, meaning they no longer deal knockback to themselves while shooting.
Pros:
The main reason why I see people saying it's broken is it's a "Get out of jail free"-card, because it's very easy to activate and fly out of danger with.
So to fix this and keep the trait very fun to use, I figured why not make it so if a player that has the trait activated gets hurt, the trait is deactivated instantly, meaning they no longer deal knockback to themselves while shooting.
Pros:
- People can still fly and it's super epic and fun
- No longer a free getaway card from danger, but can still be used as such if used carefully
- Super wacky and funny moments where a player gets shot while flying, causing them to crash down
- HUGE is the new meta, because it's probably the easiest gun for sniping flying people with.
- Player that are using Gravitating/Knockback to fly need to be more careful about fall dmg, if they want to fly longer. (Higher skillcap = better, though?)