I want to offer the opportunity to get weapon modifiers by destroying the weapon itself
when destroying weapons, there will be, for example, a 5% chance of a random modifier falling out
and this modifier will be 1 step worse than the weapon itself
that is, when destroying normal weapons
no way to get the modifier
when destroying an unusual weapon, you can get the usual modifier
and so on
when destroying weapons, there will be, for example, a 5% chance of a random modifier falling out
and this modifier will be 1 step worse than the weapon itself
that is, when destroying normal weapons
no way to get the modifier
when destroying an unusual weapon, you can get the usual modifier
and so on