Denied Balance skins

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Pigeon

Pijon mustard
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Given what Veri recently said about weapon skins no longer being able to drop above their own tier, I think something needs to change with this so that there's a reason to invest in precious guns. If you really like the ak redline, you should be able to have a way to invest time and resources into it without being punished with only 3 mod slots.

Proposal: Upgrade consumables.
These would only be craftable, and would increase the mod slots on a gun from 3 to 4. The recipe would be 2 or 3 exotics. (Not set on whether or not exotic mods would be allowed for this)
This could also be done for legendary effects, but there isn't as good of an argument for this.

The crafting recipes are expensive, so you'd really have to think about it before doing it, but it allows you to use skins you like without being penalized even if that skin isn't exotic+

Alternatively, just allow skins to drop above their tier again. The point of having skins is to allow people to choose how they want to play, so the weapon skin shouldn't affect the power level of the gun.
 

Weiss

1%
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Aug 9, 2019
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yeah I honestly don't know why the change was made. I mean, I guess I can kinda see where veri's coming from but the argument is so paper thin that it's hard for me to take seriously.

I can honestly say that I like maybe 25% of the current legendary skins and that number is already pretty generous. as an example I like Abyss (which would normally be locked at precious or rare, I forget) but actually really don't like blood in the water. but now I'm fucked out of having a cool gun that I like and it being viable because I miss out on 1/2 mod slots, it's more applicable to other weapon classes, but you get the idea.

my +1 goes to the alternate idea of just returning it to original and allowing skins to drop higher rarities than what they are listed in box, but I'd be ok-ish with the upgrade idea.

let me have an AK redline with rainbow tracer.
 

Lavernius Tucker

Monky
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Oct 19, 2019
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42
+1 to letting skins drop at higher rarities
I think a really good example for this is the AK only having one exotic skin but having 2 or 3 legendary skins

This can obviously be fixed by adding more exotic AK skins but as is, peacemaker isn’t great and redline is good but you’re dropping a mod slot for an aesthetic difference, which is a TERRIBLE trade
 

Flire

Penguins > Pigeons
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129
yeah i'd +1 this even tho you'e a terrible bird
 

MemeDaddy

HeheXd
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Aug 9, 2019
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91
Yeah, this is wack asf. Some of the Garbo quality guns have some of the best skins.
 

Torbjörn

Making a chicken out of a feather!
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Yeah, I really wish there was some way to essentially strip a lower tier gun of its skin and apply it to a higher tier weapon. I’d rather be able to craft an exotic / legendary version of a lower tier skin by somehow consuming the lower tier skin and overwriting the higher tier one. That way the end user is happy and some of the lower tier skins get some more usage. This is especially true with the Himalaya skins where only one exotic version of them dropped. Like, I’d love a way to overwrite the skin at a cost.
 

zeccep

:)
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55

????????????????????????????????????

Sorry if late reply but dude.

This argument is not only bad, but its just plain wrong. There are so many well-designed and good looking rare,precious and exotic skins meanwhile three of the legendaries are just:
g r a d i e n t w i t h c l i p a r t


Unboxing was much more exciting before because you had the chance to get nice lower rarity skins in a way higher rarity. But now if people want to use a legendary they are forced to use skins they might not even like instead of having the possibility for a legendary precious skin that they really like.

Games like CS:GO can pull rarity-locked skins off because the skins don't directly affect gameplay. In CTTT they do affect gameplay which means that every skin under exotic is pretty much useless and if you like how the skin looks then enjoy never being able to put over three mods on it.

Also the guns specifically meant for legendary tier already had high value before because ᵍᵘᵉˢˢ ʷʰᵃᵗ you couldn't get them in any other tier than legendary. Meaning that if you really liked the skin but it was legendary you had to pay legendary price no matter what.

There should definitely be a way that allows people to use lower tier skins without sacrificing playability.

+1
 
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Methelin

Crescent Content Coordinator
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Aug 8, 2019
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122
How about this:

Rare skins can be dropped as rare and sporadically as precious (that way a nice rare skin can have a trait).
Precious skins can be dropped as precious and sporadically as exotic (that way a nice precious skin can have more mod slots).
Exotic skins can be dropped as exotic and sporadically as legendary (that way a nice exotic skin can have an effect and dual trait).
Legendary skins can only be dropped as legendary (nothing changes here).
 

Torbjörn

Making a chicken out of a feather!
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Aug 11, 2019
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417
In my opinion the only thing that makes legendary weapons more desirable than most exotics is the double trait and kill effect. There are plenty of skins that are rightfully legendary quality and some that don't quite hit the mark with everyone. CS:GO's rarity system is fine since you don't get penalized for using a lower tier skin since they're only cosmetic.
 

baguette

just a french bread
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Dec 8, 2019
Messages
49
How about this:

Rare skins can be dropped as rare and sporadically as precious (that way a nice rare skin can have a trait).
Precious skins can be dropped as precious and sporadically as exotic (that way a nice precious skin can have more mod slots).
Exotic skins can be dropped as exotic and sporadically as legendary (that way a nice exotic skin can have an effect and dual trait).
Legendary skins can only be dropped as legendary (nothing changes here).
Not a fan of this as rare/precious guns are losing out on the legendary effect, and rare guns get 1 less mod slot.
 

Sacred

New Member
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Feb 11, 2020
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Why not just have an ornament system where skins are a drop and can be swapped on and off of weapons. Like Destiny (sort of). Have it where you drop a weapon and it has a skin on it. Then you can either do a direct swap with another weapon for say Essence or you can pay to remove the skin from the weapon and the skin turns into an item that can be applied later.
 
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