Denied Efficiency rework

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Crescent Content Coordinator
Crescent Plus
Aug 8, 2019
Efficiency is one of many traits we have. It seems lacking however.


It's virtually just an extended mag. To make it more standing out, I'd recommend to also give it -17% in reload, draw and holster time, as this is how efficiency can also be shown.

"But Methelin, isn't -17% reload time too much?"

No, Quick Hand I mod, that is the first tier, grants -30% reload time. In my opinion, this wouldn't make the trait overpowered, while still making it more versatile.
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