Activated trait: prevents traits from being used within 10m of you for 10 seconds. Cooldown 30 sec.
Interactions with other traits:
Interactions with other traits:
- Warp: Prevents players from warping to you, even if they're outside of 10m
- Rig: Prevents bodies within 10m from being detonated, even if the other player is outside of 10m
- All traits with durations (bleed, frenzy, grav, leech, etc.): This will not abruptly end traits once they're already activated. Although this might be something to consider if the trait is underwhelming without it.
- Bloodlusting, Frenzy, Stalk: While these aren't activated traits, they take effect when a certain condition is met, so they would not activate within range of a jam.