Other New Wep Trait Ideas

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D3F4ULT

New Member
Crescent Plus
Joined
Oct 20, 2019
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14
Im bored and i like to create new trait ideas so heres my take on some

Green = Added

-Repulsive: Whenever activated push all players away. 30 sec cd
-Rewind: When activated go back to your postion 5 seconds ago 60 sec cd
-Pulse: After activating anyone caught within x range by pulse will be marked for x seconds with 60-90 sec cd
(Added under the name sonar)^
-Dash: double tapping the a moment key moves dashes you in that direction. 15 second cd
-Controversy: After activation increase speed to user and nearby players by 25%. 90 Sec cd (reverse chronoshift essentially)

Part 2 (12/03/19)
-Leeching(Rework): Add passive to where getting a kill restores 20% hp over x seconds, keep active the same
-Lockdown: After activation you gain increased armour(15%-25% or whatever devs decide) for 5 seconds, but move slower by 20%. 60 second cooldown
-Consistency(Passive): Every shot you hit consecutively you get increases your damage by x%, resets every 5 seconds or until you miss
-Awareness(Passive) After being shot at you see the players last location from where they shot you. Cooldown 15-30 seconds
-Ignition: After activation you have 5 seconds to shoot a round that does increased damage by x%, if the bullet isnt shot in that time you take self damage. 15-30 second cd
 
Last edited:

UncleBee

Hardcore Member
Crescent Plus
Joined
Sep 14, 2019
Messages
209
got this one from naruto:
Flying Raijin: allowing you to put up a marker on 1 persons body at a time, this allows you to teleport to them whenever you want, in order to place the marker on the person you have to touch them first (could also notify the person who got marked, that someone placed a marker on him.
 

D3F4ULT

New Member
Crescent Plus
Joined
Oct 20, 2019
Messages
14
Updated with new ideas please give them a look over, once again any other suggestions are appreciated, also keep in mind make them somewhat reasonable.
 
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