My brain is too fried to think of anything witty to say, so I'll just cut to the point:
Radar sucks.
Make the cooldown of radar scale from 30 seconds to 10 seconds based on how many players it scanned.
So for example: if my radar finds 2 other players, the next scan will come much sooner than if it found 30.
Radar sucks.
Make the cooldown of radar scale from 30 seconds to 10 seconds based on how many players it scanned.
So for example: if my radar finds 2 other players, the next scan will come much sooner than if it found 30.