Greetings fellow croissanters-
I'm sure you're all aware (hopefully) of the "grace" period we have in the rules. If you're not, here's a rundown- after killing a player and identifying the body as a traitor, there is a three second period where you can be killed without it being RDM.
However, this kinda fucking sucks if you're the one who killed a T.
So, my suggestion: replace it with a new feature.
For those of you who have played on moat recently, you might be aware of a feature they have, where, after anyone presses E on a body (identified or not) an icon indicating the body's role appears for everyone who can see the body.
Here are two examples:
These images kinda suck, but that's all I could find from my recording from last night (all my older moat recordings are deleted). This is the general idea I'm pushing, to help avoid confusion and lower the amount of deaths from scenarios like this. (it's also just a cool feature overall tbh)
I'm sure you're all aware (hopefully) of the "grace" period we have in the rules. If you're not, here's a rundown- after killing a player and identifying the body as a traitor, there is a three second period where you can be killed without it being RDM.
However, this kinda fucking sucks if you're the one who killed a T.
So, my suggestion: replace it with a new feature.
For those of you who have played on moat recently, you might be aware of a feature they have, where, after anyone presses E on a body (identified or not) an icon indicating the body's role appears for everyone who can see the body.
Here are two examples:


These images kinda suck, but that's all I could find from my recording from last night (all my older moat recordings are deleted). This is the general idea I'm pushing, to help avoid confusion and lower the amount of deaths from scenarios like this. (it's also just a cool feature overall tbh)