Tank (I/II/III) (Handling)
Your weapon can no longer aim down sights.
+200% weapon deploy time.
-(20/25/30)% spread.
-(20/25/30)% recoil.
Passives (while weapon is out):
-20% Movement Speed
Your jump has a cool-down of 5 seconds.
Your weapon can no longer aim down sights.
+200% weapon deploy time.
-(20/25/30)% spread.
-(20/25/30)% recoil.
Passives (while weapon is out):
-20% Movement Speed
Your jump has a cool-down of 5 seconds.