Other Trait Submission Thread

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RickBOT

Banned
Banned
Crescent Plus
Joined
Oct 13, 2019
Messages
41
Waterbound
Type: Passive
While in water, all stats are increased by 5%, and walk speed is increased by 15%. Immunity to drowning.

Airbound
Type: Passive
Deal 10% more damage while in the air, and take 75% less fall damage.

Dashing
Type: Active
Activating this weapon lets you run 25% faster for 5 seconds, but restricts you to your melee weapon. 60 second cooldown.

Normal
Type: Passive
Shooting someone with this weapon damages them.

Calm
Type: Passive
While standing still, your weapon shoots 10% faster and deals 5% more damage.

Obliterator
Type: Active
Activating this trait lowers your firerate by 1000% but increases your damage by 1000% for 5 seconds. 120 second cooldown. (Player is meant to only shoot one bullet.)
 

Mickey

Disney Gang
Crescent Plus
Joined
Sep 23, 2019
Messages
24
Waterbound
is a useless trait literally pointless on maps that don't have water. Which just turns it into a regular gun so there is no point for it.

Airbound
Just encourages more crouch jumping we don't need more people to crouch jump.

Dashing
Seems like an okay talent I have no gripes but it just seems a worse version of shadow bound.

Normal
It's already possible to rollguns without traits so there is no point.

Most of these numbers would need to be tweaked to see how they actually fit in practice.