Got disarray on a SCAR today and had this idea, I think it'd make disarray on snipers potentially a viable choice
This mod would be named Stretch and it would work with any trait that has any kind of range stat (blackhole, magnet, disarray, maybe even bombastic)
Increases trait effective range by +15%/+35%/+55% (this can always be changed)
Another slight change I wanted to bundle in this thread since I thought it was relevant: any trait with a range stat that doesn't have it displayed in the description and is just some needlessly vague "nearby" or something should display an exact range stat just to make it easier to find out if using this mod would be worth it
This mod would be named Stretch and it would work with any trait that has any kind of range stat (blackhole, magnet, disarray, maybe even bombastic)
Increases trait effective range by +15%/+35%/+55% (this can always be changed)
Another slight change I wanted to bundle in this thread since I thought it was relevant: any trait with a range stat that doesn't have it displayed in the description and is just some needlessly vague "nearby" or something should display an exact range stat just to make it easier to find out if using this mod would be worth it